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• Genre: Shooter, Role-playing (RPG), Strategy, Adventure • First Release (Any platform): Resident Evil 5: Gold Edition includes 'Lost in Nightmares' and another campaign-expansion episode, 'Desperate Escape', where players control Josh Stone and Jill Valentine as they assist Chris and Sheva. The edition also includes the previously released Versus mode, four new costumes and an alternate Mercenaries mode with eight new playable characters, new items and maps. Like Alternative Edition, Gold Edition supports the PlayStation Move accessory with a patch released on September 14, 2010. In addition to Gold Edition both episodes and costume packs are available as DLC, with two of the eight new Mercenaries Reunion characters bundled with each downloadable item; after buying all five sets of DLC, players own all content on the disc.
This only applies to the PlayStation 3 version; the Xbox 360 version has no DLC on the disc. The Xbox 360 version comes with a download token allowing free download of all DLC, and the PlayStation 3 version has all of the new content on disc. The disc was released in the United States on March 9, 2010, and in Europe on March 12. 'Lost in Nightmares' and the first costume pack were available for download on both consoles in February 2011, and 'Desperate Escape' and other costume packs were released in March. On November 5, 2012, Resident Evil 5: Gold Edition was placed on the PlayStation Network as a free download for PlayStation Plus users during that month. Teruki paradise.
As part of the game's conversion to Steamworks, Gold Edition was released for Microsoft Windows on March 26, 2015. Owners of the game from Steam or as a boxed retail Games For Windows Live can acquire a free Steamworks copy of the base game and purchase the new Gold Edition content.[47] Capcom also confirmed a way around limitations in the Gold Edition release for Steamworks which returns support for DirectX 10 and Nvidia 3D Vision as seen in the Games for Windows Live version.
3522d ago A decent PC costs more than an Xbox 360 also the gaming experiences differ greatly between the 2. If you had the interface and network design of the 360 Live system exactly on the PC then yes no argument.
However PC gamers will always have the upper hand with mods, visuals etc but that depends on how big their wallets are especially when they boast about ultra high res, higher AA and multitexturing etc. Oh and the 360 GPU is a DX9.5 equivelant as it shares some of the features from DX10 but the features in the 360 GPU that would make it fully DX10 has been locked out. 3522d ago Dude, even on medium setting the pc will still trounce the console version. AND no you don't need to spend alot more than a 360 to get a 'decent' PC. For around $500(AUS) you can get a Intel duo core or AMD quad core set up with a mid range G card (9800GT or HD4850) and it will kill the 360 in performance. And your argument about live is lame, why would pc gamers want a multiplayer interface that is specifically designed for a console?
'Oh and the 360 GPU is a DX9.5 equivelant as it shares some of the features from DX10 but the features in the 360 GPU that would make it fully DX10 has been locked out.' LOL, the 360 gpu is like 4 yrs old, it is at MOST as powerful as a 7800gt. NO card during that generation could perform DX10 i highly doubt it has a secret compartment in which DX10 is 'locked' out.You can keep dreaming on that someday your 'heater' can match the power of a PC. 3522d ago Looking at these two games they're slightly different but not one has a clear advantage over the other. A shadow is missing one one but the lighting is better. Textures are sharper but color palette looks less realistic.